PARALLAX
Installation for NewArt.City
The world that we live in today is drastically different than each of our realities perceives it to be. As Robert Pepperell states in “Seeing Without Objects: Visual Indeterminacy and Art,” the world is filled with an in-numerable amount of discrete objects and that the existence of these objects may only be attributed to the world that we understand, as opposed to our own realities. Thinking of this, our team considered how we can bridge between these realities by layering together different discrete pieces in order to compose a new reality. The defamiliarization of seemingly normal pieces, through a series of different translations, denies the viewer an immediate identification of the new world. Therefore, the relationship between the looker and the looked at became an important consideration in the design of this installation. By using subtle camera movements, playing between 2D and 3D, strategic color changes, and considering the movement of viewers within the exhibition, we have created a reality that begs the viewer to make sense of the installation based off of individual experiences and discrete details. The strategic placement of animations and still frames in 3D space further adds to this play of perception by questioning the negotiation between 2D and 3D space. The resulting installation disrupts our perception of reality by making us question what we see because the objects are not easily recognizable. Instead, it challenges the viewer to consider a plethora of possibilities because the answer is never resolved.
Location: NewArtCity.com || Semester: Fall 2020 || Collaborators: Nicholas Houser and Lauren Hunter